

However, that definition has nothing toĭo with how ‘advanced’ the equipment is it’s not advanced atĪll and is used in all eras of play. “Rules” pull-down under the Unit List search menu.įor example, according to the rulebooks, “artillery” is consideredĪn “Advanced Rules” weapon. This is particularly relevant as you look through the Such, some confusion may arise as players interact with how the rulebooks defineĪ “rules level’ and how the various technology levels are defined

Rules define a “Rules Level” differently than described above. Of BattleTech (see BattleTech Eras tab at top), the construction Some Technical Readouts (such as Technical Readout: 3075 and Technical Readout: 3085) include some advanced/experimental rules, but even in those cases, the vast majority of units detailed in those books are fully useable with the standard ruleset.īecause of the wide range of technology available in the different time periods In addition, covers for various Technical Readouts are shown, providing a quick look at how these sourcebooks match up with the different rule levels. The Introductory, Standard, and Advanced BattleTech rules are discussed below. These are the primary sources for all units on the MUL.
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A full line of Technical Readouts exist, covering a wide range of military units, time periods, and technology. They include full-page illustrations, game statistics, and “in-universe” write ups for a host of the war machines that populate the universe, including the 8- to 14-meter-tall metal avatars of war, the BattleMech. Technical Readouts: Technical Readouts are the “toy books” of BattleTech. QUICK-START, INTRODUCTORY, STANDARD & ADVANCED RULES BattleTech divides its rules into quick-start, introductory, standard and advanced levels, making it easy to transition from a “newbie” to the full experience of all the universe and game system have to offer. Add To Force: This button automatically adds a given unit to your force.Product Info: The Technical Readout and Record Sheet books that contain that unit are displayed with links directly to the Catalyst Game Labs store where players can purchase them directly.Simply clicking on a variant line will change the Unit Data on the page appropriately. Other Models: A list of all variants for a given unit is always displayed.Future releases will complete faction availability for all eras (see BattleTech Eras tab at top). Faction Availability: The MUL 1.0 release includes faction availability for the most eras.

Unit Data: Each unit includes an illustration (if available) along with data specific for that unit, such as Technology, Rules Level, Tonnage, Unit Type, Unit Sub Type, Battle Value and Era availability.Once players get a search result based off of their Unit List search parameters, they can click on a given unit to generate more details. Note that this does not necessarily correspond with active production, only military usage.

